Having gone through Wizard101 PvP once, I have realized that the system needs to be reformed for the Fourth Age, or else nobody will want to play PvP except the scrubs and n00bs. Therefore, I suggest to KI the same sort of system Yu-Gi-Oh does with its game - include a forbidden list that prevents anyone from using certain spells. Also, add in the same system Pokemon uses with its tournaments - a tier list so only Wizards or a certain level can participate.
I know that sounds like oppression, but we can see how anarchial PvP becomes without these regulations set in stone. I have to be the devil's advocate on this - I got DESTROYED in my first tournament and only got in one hit in the four battles I took part in - all the other opponents were probably Prodigious wizards, I had no chance at all of winning. These rules would make PvP more enjoyable - the n00bs would have their own place to terrorize people and the casual PvPers would enjoy their own tier, segregated from the scrubs. [/rant]
Anyways, here is how I'd do this. This is my opinion and shouldn't be taken as fact. I know that in order to implement this PvP system would require a major update that would probably require shutting down the game for a week after months of planning. I'm not saying KI is lazy, but they have a lot on their plate. :(
Warning: Failure to comply to the rules will result in three warnings:
(1st warning) You are DQ'd and eliminated from the tournament as if you had dropped out.
(2nd warning) Not only are you DQ'd, you have to pay double the amount of Crowns for the next tournament and cannot do Ranked PvP for one month.
(Final warning) You are unable to participate in Tournaments or Ranked PvP until the next Age.
The next failure to comply will result in Diego insulting you and giving you PvP lock - you will no longer be allowed to participate in PvP and will be unable to enter the PvP arena in Unicorn Way with that wizard again. You may still use the Practice Ring in Avalon or in a house because those are Traditional PvP arenas - the old rules apply in those arenas and those arenas alone.
Also, you will be Marked - in other words, you will be put on investigation by a KI employee similar to a criminal on probation. If you show any aggressive behavior or language or do something cowardly like flee from a combat with allies in it, your account can and will be eliminated result in a permanent ban - you will never be able to play Wizard101 on that computer and all of your accounts will be liquidized. (Pretty tyrannical but if you act like a jerk in PvP, chances are you'll be a jerk in the game's quests and make life miserable for everyone who is trying to just go through the story.)
General Forbidden List:
The following spells are FORBIDDEN. They cannot be used in your main deck or side deck and your pet is not allow have a May Cast of them.
- Bad Juju
- Doom and Gloom
- Infection
- Mass Infection
- Conviction
- Stun Block
- Any healing spells(this is mutually inclusive, so that means you can only have two healing spells in your deck and side deck no matter what - no doubling up on Helping Hands, Healing Current and Pixie!)
- Any stun spells(this is inclusive so you can't have two Chokes and two Stuns - this doesn't count spells that have a stun side effect; the reason I didn't restrict this is because the game will put a ton of stun shields on someone so even if you get Medus'd, unless they spam stuns, you will be okay and good to go).
- Empower
- Dark Pact
- Any spells which cost "X" pips to cast(Judgement, Tempest, etc)
Rank 1 PvP: Junior (Level 10-25 only)
- Only Wizards from Level 10 to Level 25 can participate.
- Pet healing is restricted to Spritely
- Pet May Cast is restricted to Weakness, Blades, Tower Shield and low-rank star spells like Fortify and Amplify.
- You can only have one Treasure Card of a spell above your current rank in your Side Deck
- Lore Spells are restricted to one per main deck and side deck (only one Deer Knight, etc.)
- Only Wizards from Level 26 to 50 can participate
- Pet healing is restricted to Spritely and Energizing Battery, and Unicorn (for 2v2 to 4v4)
- Pet May Cast in restricted to the above spells plus Steal Ward, Steal Charm, Conviction and Mend
- You can only have two Treasure Cards of a spell above your current in your Side Deck
- Lore Spells are restricted to two per main deck and side deck (Deer Knight, etc.)
- Only Wizards from Level 51 to 75 can participate
- Pet healing is unrestricted
- Pet May Cast in restricted to the above spells plus Pierce, Disarm, any area bubbles and Berserk
- You can only have two Treasure Cards of a spell above your current in your Side Deck
- Lore Spells are unrestricted
- Only Wizards from Level 76 to 95 can participate
- Pet healing is unrestricted
- Pet May Cast is unrestricted
- Side deck is unrestricted
- Lore Spells are unrestricted
- Only Wizards or Level 96 or higher can participate
- Pet May Cast is unrestricted
- Side Deck is unrestricted
Those are my two cents, please comment about it and tell me what you think. ;)
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